And they still had my German copy of DH Alliance, so i bought it back Post by zero7starz » Thu Nov 15, pm So basically what you're saying is the games at least the ones you've tested save to the Vita and not to the game cart itself. That would make sense why the bubbles stay put after you take the cart out.
Post by jkoiou » Thu Nov 15, pm zero7starz wrote: So basically what you're saying is the games at least the ones you've tested save to the Vita and not to the game cart itself. Post by bottle » Thu Nov 15, pm General rule of thumb, in open CMA when you do an individual backup, if you can see the game bubble it means the savegame and DLC is saved on the memorycard. By Tranced on Jan 23, at AM. He released version one of his mod called MK9 Trilogy Edition.
This mod aims at balancing the games characters and at a later stage will introduce further mods that will add more to the game. While this is for the PlayStation 3 version of the game, futuretime23 does mention a PC port in the readme but that will only happen "someday". XBox users are also going to have to wait it out. You can get all the info below by checking out the incredibly long list of patches. Thanks to tthousand for getting me the info and image. Installation Instructions: Patches: Current version: 1.
My recommendation? Stick to the Komplete Edition. Overwrite all files, and that's it! Yeah, not very hard. In case you run into any problems following the installation, you might want to try deleting your MKKE install data from your PS3, and then starting the game again. I've tested it on version 1. The changes made are listed on a separate file called Patch changes.
Hope you have fun! Armor duration reduced for EX Rising Karma. He now uses the normal version of his 2nd fatality on Kratos. Noob Saibot B1 is faster. F3 is faster. B's recovery frames on hit were reduced, thus allowing new combos to be made. B's recovery frames on hit were reduced. Recovery frames on hit, whiff and block on EX shadow charge have been reduced.
Recovery frames on hit, whiff and block on non EX and EX shadow slide have been reduced. Kabal Nomad Dash Cancelling removed. EX Nomad Dash armor removed. Sub-Zero D4's recovery frames on whiff, hit and block have been reduced. Standing 4 is slightly faster. Slide's hitbox was adjusted: Occasionally, SZ would whiff from full screen has happened to me a few times while testing Costume 1 , now this should no longer occur.
Slide both versions speed has been slightly increased. Endframe data was adjusted to prevent a bug where Sub-Zero's slide didn't register. As a result, Slide's recovery frames on whiff have also been slightly reduced. Ice Puddle both versions is much faster, it should now be a viable tool to use in a match. New intro for Costume 2. It uses previously unused audio. The voice file still remains in the game, for some odd reason However, said intro cuts a few seconds short, if you are playing from P1's side.
P2 Sub will play it fully. B1's recovery frames on hit have been increased. EX Ball is now unblockable from the get go, no need to hold it for a certain amount of time to make it unblockable. B2 is faster. B2's recovery frames on hit, whiff and block have been reduced. This gives Kano a new popup hit, and allows new combos to be made.
What do you need help on? Cancel X. Post New Message. Sign Up for free or Log In if you already have an account to be able to post messages, change how messages are displayed, and view media in posts. Hello Anyone can confirm if a save file created in the lastest game update version 1. GrandMast3r 4 weeks ago 2. It should always be backwards compatible, so long as you have the Ultimate version of the game.
You might however get a message that says your save file is not compatible, just ignore it. All of your progress with skins, gear and everything else will be the same. Worst case scenario, you have to change your kombat card and your game settings.
The game stores the main save file in the server and a temporary one in the console Supported Games. Hi everyone! So yeah, today i decided to share with you my own save game file for Mortal Kombat Armageddon video game, which i used to play this game via Dolphin emulator.
And yes, this is a my hacked save game file, which i hacked via ArtMoney program, to have a tons of in-game money so i'm able to buy stuff in Kreate a Fighter mode for creating my own character to play as. So yeah, there is a tons of money in this save game file, with whole Krypt been unlocked and all that kind of stuff. So yeah, if you wanted to play this game and create your own fighter to play as, but you didn't had a lot of in-game money to unlock stuff for that, then this save game file is for you!
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